Book Review:-Animators Survival Kit by Richard Williams
Have your animation studio with this box set that framed Roger Rabbit’s animation director Richard Williams acts as a conduit, transmitting knowledge from the greats to the next generation. We cover the whole Animation Curriculum in 16 sessions, and you will be able to put what you learn into practice right away.
Richard Williams is a skilled animator who bridges the gap between the old and current generations of animators, making animation one of the most exciting subgenres of cinema today. Williams, with over 40 years of experience and three Oscars, bridges the gap between Disney’s hand-drawn heyday and the computer-generated revolution epitomized by Toy Story.
Animator’s Review is a segment in which we examine a book, tool or animation only from the point of view of an animator. Find out whether this is something that may help you in your role as an animator. You won’t be have to depend on things like Amazon reviews, which can be written by anybody, at any time, regardless of whether or not the person truly understands animation.
Richard Williams, who directed the animation for “Who Framed Roger Rabbit,” is the author of “The Animator’s Survival Kit.” The book now consists of 382 pages and was first released in 2001. In 2009, it was revised and enlarged. You will discover a complete look into the fundamentals of animation, with examples presented only in the form of drawings in two dimensions, within. (This book includes stop-motion and 3D animation.) The emphasis is on fundamentals, fundamentals, and more fundamentals, but to apply them to the most challenging spirits you’ll ever create.
The second half of the book is printed in a typeface that seems hand-written, giving the impression that you are looking straight into his own sketchbook. (There’s no need to be concerned, the typeface is really simple and easy on the eyes.) The tone of the writing is hot and inviting, almost as if Richard were having a conversation with you as you were enjoying a cup of tea.
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One could get the impression that this book is geared toward beginners because it emphasizes the fundamentals, but that is not the case. Similarly, many portions of the book are devoted to the technique of hand-drawn animation in 2D; yet, 3D animators who do not read the book will be sorely lacking in certain important information. The beauty of this textbook is that it provides you with the fundamentals and then tells you to go out and put those fundamentals into practice.
It is a book on animation, right down to the last page. It does not hold your hand (though you may definitely acquire a lot by replicating the exercises included therein), nor does it teach you how to sketch, model, or arrange photos. However, it does teach you how to reproduce the activities contained within. And once you get the fundamentals it teaches into your blood; there will be no stopping you from doing whatever you set your mind to.
If there is one thing that could be considered a drawback to this book, it would have to be that it does not come accompanied with video samples of the animations included therein. Because animation is all about movement, it may be challenging to represent that movement in only a few static drawings at a time. The illustrations in the book do an excellent job of serving as examples, but in order to get a true sense of the flow and timing, you need to see them in action.
The good news is that an animated version of the book is now available. The bad news is that it will cost you around one thousand dollars in the United States for the 16 DVDs required. Not something that should be purchased on the spur of the moment, but at the same time, I feel it is worthy of being saved up for and ultimately acquired.
If you go to an online forum dedicated to animation and post a thread titled “Where should I start?” there is a powerful probability that at least one of the people who respond to your question will suggest The Animator’s Survival Kit. It is not because convention demands that this is where you begin but because it is an indispensable asset for every animator wherever in the world.
Whether you are a novice, an expert, or a master, it is nearly inevitable that you will learn something new (or be reminded of something momentous) while you work on any project you undertake. The Animator’s Survival Kit is a book that should be on your bookshelves or, at the very least, constantly sitting on your desk. It covers topics such as bouncing balls and bouncing walks and an alternative approach to achievinga more significant impact in a collision.
A must-read, no matter what your current level of expertise may be. Because there is so much information presented in this book, reading it through just once will not be sufficient; thus, you should do yourself a favor and purchase it. It is well worth the purchase price.
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